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Kinect Sports
 

My role in Kinect Sports for the Xbox 360 was a 3D / Technical Artist at Rare Ltd, Microsoft game Studios in the UK.

My responsibilities include 3d asset creation such as modelling / texturing / zbrushing character equipment and parts of environments, tools scripting, pipeline and game optimisation, and various technical setups such as water, physics, crowd etc. I also did some concepts which helped set the art vision for the Kinect Sports.

More details of the game can be found on the official website.

 

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